League of Legends Wild Rift Lux is a Burst Champion commonly played in Dragon Lane as support. Lux is an A-Tier pick in the Champion Tier List and is Easy to Play based on the playstyle. Lux will mostly do Magic Damage and can deal a lot of damage.



Starting Item

  • Amplifying Tome

Core Item

  • Harmonic Echo
  • Ardent Censer
  • Staff of Flowing Water

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  • Ionian Boots of Lucidity > Redeeming

Final Build

  • Harmonic Echo
  • Ardent Censer
  • Staff of Flowing Water
  • Rabadon’s Deathcap
  • Void Staff
  • Ionian Boots of Lucidity > Redeeming


Flash & Heal


  • Aery
  • Weakness
  • Loyalty
  • Manaflow Band


Illumination (Passive) – Lux’s damaging spells mark enemies with energy for 6 seconds. Lux’s auto-attacks and Ultimate against these targets consume the mark to deal bonus magic damage.

Light Binding – Throw a projectile in the target direction which roots the first two targets that it hits. It also deals with magic damage.

Prismatic Barrier – Throws her wand in the target direction. Any allied champion in the path of the wand (and Lux herself) is shielded from some amount of damage. After reaching its maximum range, the wand returns back and shields any allied champion that the wand passes through on its way back to Lux. The shields can stack if the wand passes through the same ally twice.

Lucent Singularity – Throws a ball of light at a location which then spreads out once it reaches the target area. The area lasts up to 5 seconds and any enemy unit in the area will be slowed. At the end of the duration, or if Lux recast’s this ability, the area detonates and deals magic damage to all enemy units within it.

Final Spark (Ultimate) – Fires a massive beam of light in a line that deals magic damage to all enemies it hits. It also reveals the surrounding area in the path of the laser.

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